local math = math
module("buffs")

mark_of_the_wild = {
	buff = {
		armor = math.floor(340*1.35),
		agility = math.floor(14*1.35),
		intellect = math.floor(14*1.35),
		spirit = math.floor(14*1.35),
		stamina = math.floor(14*1.35),
		strength = math.floor(14*1.35),
	},
}

fortitude = {
	buff = {
		stamina = math.floor(79*1.3),
	},
}

well_fed_healspirit = {
	buff = {
		healing = 44,
		spirit = 20,
	},
}

well_fed_stamspirit = {
	buff = {
		stamina = 20,
		spirit = 20,
	},
}

well_fed_strength = {
	buff = {
		strength = 20,
		spirit = 20,
	},
}

arcane_brilliance = {
	buff = {
		intellect = 40,
	},
}

spirit = {
	buff = {
		spirit = 50,
	},
	auras = {
		{ type = "modifier", attribute = "healing", reference = "spirit", multiplier = 0.1 },
		{ type = "modifier", attribute = "spelldamage", reference = "spirit", multiplier = 0.1 },
	},
}

blood_pact = {
	buff = {
		stamina = math.floor(66*1.3),
	},
}

wisdom_elixir = {
	buff = {
		intellect = 30,
		spirit = 30,
	},
}

blessing_kings = {
	auras = {
		{ type = "stat", attribute = "stats_p", value = 10 },
	},
}

winterveil_spirit = {
	buff = {
		spirit = 20,
	}
}

blessing_might_ex = {
	buff = {
		attackpower = math.floor(220*1.2)
	}
}

battle_shout_ex = {
	buff = {
		attackpower = math.floor(305*1.25)+70
	}
}

flask_manareg = {
	buff = {
		manareg = 25,
	},
}

flask_intellect = {
	buff = {
		intellect = 65,
	},
}
